![]() ![]() That’s partially due to the all-new mini-games that are on offer here (with "Te Te Te Pan Pan," or "Neko Clap," being the best of the bunch), but it’s also due to the fact that this iteration does things differently than the ones that came before it. Thankfully, after putting more than 13 hours into it (and getting all the way to its credit roll) so far, I can say without hesitation that this is far from the case and that The Best Plus is just as likely to put a smile on your face as those earlier titles. ![]() I guess I just assumed that this latest iteration’s status as a “best of” release would make it less enjoyable than its predecessors. After all, I’ve adored every Rhythm Tengoku title the folks that make up Nintendo’s SPD department have spit out to this point-which includes the GBA original from 2006, 2009’s Gold and 2012’s Fever (known as Minna no Rhythm Tengoku in Japan). ![]() I’m not sure why my reaction to The Best Plus surprised me, I’ve got to admit. Which helps explain why I've found the grin-inducing Rhythm Tengoku: The Best Plus to be so refreshing thus far-even though a good portion of its content is recycled from earlier entries in this vaunted series of rhythm games. ![]() Despite the fact that a lot of people consider video games to be synonymous with "fun," amusement sadly doesn’t seem to be the aim of a whole lot of the cartridges and discs that find their way onto physical and virtual store shelves these days. ![]()
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